r.fiebrink
2020-07-22 11:53
For sure! I am still struggling to come up with a simple mental model for such processes that can translate easily into a simple GUI or programming interface, in part because there are so many different modes of such interaction that designers employ or imagine, but not an established vocabulary for how these differ. For instance, even when limiting consideration to orchestral conducting gestures, think of the differences in how you would build a system capable of interpreting gestures used to communicate tempo, to bring in an orchestra in synchrony at the beginning of a piece, or gestures like shaking a fist to communicate the energy of a section... I think even musicians with decades of experience playing for conductors have to think hard about all the different ways that temporal dynamics, "memory", etc. come into play in interpreting and responding to such motions. I like Jules Francoise's "PASR" (preparation, attack, sustain, release) framework (inspired by ADSR envelopes) for formalising a certain set of musical actions, but so much is still not captured here... Anyway, that's a long way of saying that I think the biggest challenge is coming up with a good way for musicians/users/programmers to *think* about such mappings.