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@joe.wright set the channel purpose: Paper Session 9: AR / VR / Practice

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sallyjane.norman
2020-07-20 21:54
hello, wanting to get up to speed with Slack and looking forward to consulting the video materials! Joe and Niccolo, reassuring to see you (as ever) so thoroughly on board:slightly_smiling_face:

anujapathak94
2020-07-21 09:08
:wave: Hello, team!

raul.masu
2020-07-21 11:43
hi all!

tim.shaw
2020-07-21 21:24
hello everyone! looking forward to the session. greetings from Newcastle-upon-Tyne UK

tim.shaw
2020-07-21 21:25
does anyone know if the paper proceedings are published yet?


tim.shaw
2020-07-21 21:31
danke Andrew!

contact
2020-07-22 12:29
Is this the place to post questions regarding the poster `Cross-platform and Cross-reality Design of Immersive Sonic Environments` ?

acamci
2020-07-22 12:45
Hi @contact, we have a poster session in about two hours. There is also the #installations-crowdscapes channel for an installation based on the tool discussed in this paper. We could talk about it there as well.

contact
2020-07-22 12:46
thanks, I am just playing around with the browser tool and have a few questions, plus questions about the direction of the project/ related ideas

acamci
2020-07-22 13:03
Awesome. I am happy to answer any questions in the Crowdscapes channel or during the session later today.

sallyjane.norman
2020-07-23 12:25
. Sonic Sculpture: Activating Engagement with Head-Mounted Augmented Reality (Paper 8) Charles Patrick Martin, Zeruo Liu, Yichen Wang, Wennan He, Henry Gardner   . VR Open Scores: Scores as Inspiration for VR Scenarios (Paper 21) Raul G.M. Masu, Paulo Bala, Muhammad Ahmad, Nuno N. Correia, Valentina Nisi, Nuno Nunes, Teresa Romão   . Augmented Piano in Augmented Reality (Paper 80) Giovanni, Santini   . Ambulation: Exploring Listening Technologies for an Extended Sound Walking Practice (Paper 4) Tim Shaw, John Bowers   . A Playful Approach to Teaching NIME: Pedagogical Methods from a Practice-Based Perspective (Paper 28) Enrique Tomás

sallyjane.norman
2020-07-23 12:30
hello, greatly looking forward to this - check out the papers referenced above!

john.m.bowers
2020-07-24 08:06
Good morning everyone!

niccolo.granieri
2020-07-24 08:58
Good morning everyone!

niccolo.granieri
2020-07-24 08:59
15 minutes to go to our Paper Session number 9: AR / VR / Practice



sallyjane.norman
2020-07-24 08:59
Good morning @john.m.bowers!

john.m.bowers
2020-07-24 09:00
guess i'd better put some clothes on....

noris
2020-07-24 09:11
Good evening from where I am :grin:

niccolo.granieri
2020-07-24 09:12
we're live now!

niccolo.granieri
2020-07-24 09:14
1 minute to go.... on your marks.....

charles.martin
2020-07-24 09:16
wooo here we go!

vincze
2020-07-24 09:26
Great installation, I would love to have been able to explore it. Wonderful presentation

marije
2020-07-24 09:26
@charles.martin What is the future of this installation, will it be running for the public in the coming time?

charles.martin
2020-07-24 09:26
Thanks @vincze!

michael.lyons
2020-07-24 09:26
Nice project!

yichen.wang
2020-07-24 09:26
Thanks @vincze

niccolo.granieri
2020-07-24 09:27
Just in case you need external captions: https://www.streamtext.net/player?event=NIME240720

vincze
2020-07-24 09:27
QUEStION: I just wondered about the size of the installation, it somehow seems it could be much bigger, how complicated is this to have several virtual spots in a room that you can activate/interact with?

mark.durham
2020-07-24 09:27
How restrictive would phone-based Ar have been for this @charles.martin? Thinking about making work like this available to everyone without a hololens..

berntisak
2020-07-24 09:27
@charles.martin Cool project! There's a Csound plugin for Unity you can check out for more advanced audio processing without doing everything from scratch

artem
2020-07-24 09:27
HoloLens is too expensive... I guess we'll have to wait 2-3 years for mainstream headsets

mario.buoninfante
2020-07-24 09:28
@charles.martin @berntisak also a ChucK implementation called Chunity

niccolo.granieri
2020-07-24 09:28
Please remember to tag the author when asking a question!

noris
2020-07-24 09:28
this is so cool! would have loved to try it given the chance

g.moro
2020-07-24 09:29
and you can use `libpd` with it, too, no? Surely you could use `heavy/hvcc` to integrate (a subset of) Pd in Unity.

c.kiefer
2020-07-24 09:29
project Norhstart might make AR cheaper https://developer.leapmotion.com/northstar

marije
2020-07-24 09:29
The claim in the conclusions "We have built the first interactive sonic artwork that uses head-mounted augmented reality to engage with a public sculpture." is quite big. Not all of these kind of works get published about globally.

vincze
2020-07-24 09:30
I imagined, but thanks for your answer :slightly_smiling_face:

vincze
2020-07-24 09:30
yes, would love to know more :slightly_smiling_face:

artem
2020-07-24 09:31
I bet mass adoption won't happen until Apple release theirs

marije
2020-07-24 09:31
Second presentation is starting

charles.martin
2020-07-24 09:31
phone is cool, but you get an even *smaller* window to view the work through---the head-mounted system can also give you binaural spatialised audio which you wouldn't get with a phone

info608
2020-07-24 09:32

florent.berthaut
2020-07-24 09:33
@charles.martin @yichen.wang Great work ! Have you looked at using a world-in-miniature 3D metaphor which could allow you to interact with the spatialized sounds without having to move around the sculpture ?

charles.martin
2020-07-24 09:35
Yeah I accept that we were focussed on the academic discourse here @marije, and maybe that sentence was put undiplomatically. I guess this goes to the point of having a potentially longer editorial process in a journal etc, where there would be time to drill down on novelty, and whether that is important for the contribution.

boem.alberto
2020-07-24 09:35
actually using faust2unity with faust you can compile directly an unity plugin. However, doing sound development for devices like Hololens is not that straightforward. I personally ended up coding my own synth directly in C#.

charles.martin
2020-07-24 09:35
No we have not! That sounds like a cool idea! Do you have a ref or something? Could be relevant for @yichen.wang?s work going forward!

yichen.wang
2020-07-24 09:36
You can reach me by my email: :slightly_smiling_face:

mark.durham
2020-07-24 09:37
Sure - I agree it's certainly a different experience in terms of immersion. I ask as I've worked with hololens a bit, but it is so restrictive to actually exhibit! Great work though, thanks for sharing it.

yichen.wang
2020-07-24 09:38
Yeh, the 'world-in-mininature' 3D metaphor' sounds really cool! Would love to know more :)

lamberto.coccioli
2020-07-24 09:38
@raul.masu Very appropriate choice of piece for this project, Maderna?s Serenata per un satellite!

florent.berthaut
2020-07-24 09:38
there's a good amount of literature , starting from https://dl.acm.org/doi/pdf/10.1145/223904.223938

florent.berthaut
2020-07-24 09:39

charles.martin
2020-07-24 09:39
oh cool!

f.morreale
2020-07-24 09:40
Great to hear about Umberto Eco in a NIME context! Really enjoyed the historical and philosophical framing of Raul?s paper.

charles.martin
2020-07-24 09:40
we were actually starting work on a homegrown synth toolkit https://github.com/digego/DisunityST

charles.martin
2020-07-24 09:40
from Andrew Sorenson (creator of Extempore)

a.nonnis
2020-07-24 09:41
Loved it too!

john.m.bowers
2020-07-24 09:41
@raul.masu Interesting work. From time to time philosophers and others have debated what it means 'to follow a score'. Are scores instructions? Definitions of the range of acceptable performances? A representation of an ideal? Each of those give a different status to the score and a different idea of what it is to follow it. Has your bringing together of the score and VR enabled you to have new insights on this question?

weixler
2020-07-24 09:42
good morning.

yichen.wang
2020-07-24 09:42
Thanks @florent.berthaut! I'm more than happy to further discuss these with you if you are interested:)

charles.martin
2020-07-24 09:42
Yep, for this project, I would have liked to use libpd, but we had some hurdles with it and just went with the simplest unity sound sources.

noamlederman
2020-07-24 09:43
@raul.masu very interesting project! do you think VR scores will serve as a tool for both professional and aspiring musicians?

florent.berthaut
2020-07-24 09:43
Yes of course !

yichen.wang
2020-07-24 09:45
@mark.durham Have you tried Holoens 2? My current work is using holo2, the experience is way better than holo1.

charles.martin
2020-07-24 09:45
yeah, definitely agree with that.

sallyjane.norman
2020-07-24 09:46
score as human-human interface - as defined by @raul.masu - even if the two persons are the same person - nice!

charles.martin
2020-07-24 09:46
thanks @michael.lyons!

charles.martin
2020-07-24 09:46
thanks @vincze!

corey2.ford
2020-07-24 09:47
@raul.masu How did you find non-musicians engaged with the score notation? Did they have any prior experience reading music notation?

artem
2020-07-24 09:47
@raul.masu are you planning to give artists some kind of SDK / interface to create alternative pieces of aleatoric music for your project?

raul.masu
2020-07-24 09:48
Thank you Lamberto, being Italian it was quite an obvious choice =)

charles.martin
2020-07-24 09:49
Future is to hopefully work with sculptors and collaborate on something bigger and better, we've been very limited in what we have been able to do since January (when the video was made), so it's a bit uncertain when things might be "normal". At the moment I think it would be out of the question to share something like a hololens between visitors. :confused:

marije
2020-07-24 09:49
Third presentation is starting now.

raul.masu
2020-07-24 09:49
Thanks!

lamberto.coccioli
2020-07-24 09:51
Sure, it?s a really good and early example of opera aperta, and musically it works too!

info041
2020-07-24 09:52
@raul.masu will you work with more open scores in your VR environment like Moderna or even something more strict like Boulez for example? I missed part of the presentation, is it mostly for musicians or people who can read music or for anyone? In which case disregard the other part :slightly_smiling_face:

marije
2020-07-24 09:52
I think that in particular this kind of work: an engagement about a particular work of public art, tends to be very local, and artists engaged in it, may not have a practice of publishing about it, in an international context. At the same time, it can be assumed that these kinds of technologies are picked up by artists to develop works with.

raul.masu
2020-07-24 09:53
Hi Noam, Thank you! i would say professional and non musicians. Professional can use this paradigm to compose targeting non musicians, and non musicians can have a different way of experiencing aleatoric music or open scores in general. I would not say that this iscan be a tool for novices. I hope this answers.

raul.masu
2020-07-24 09:53
thanks you :smiley:

mark.durham
2020-07-24 09:54
No, not yet. That's good to know. We may try another iteration of the project - which you can see in the next posters session. The situation with Covid put everything on hold there...

raul.masu
2020-07-24 09:55
not really, this is why adding the visual feedback of at what point of the pattern it is can be useful. (this emerged in our evaluation). I'd like to have another version with graphic score to compare.

raul.masu
2020-07-24 09:55
It's in my whishlist, but unfortunatly not on top of my to do due to other projects :smiley:

marije
2020-07-24 09:56
yeah, I understand. There was no plan for public showing from the outset?

raul.masu
2020-07-24 09:57
The main point of this paper is to propose the new paradigm, so other score can be used :smiley:

raul.masu
2020-07-24 09:58
totally agree

florent.berthaut
2020-07-24 09:58
Very interesting work Giovanni ! Have you tried using finer hand tracking for example with a Leap motion, which would give you fingers positions, or with a depth camera which would enable the use of other body parts ? What do you think this would change in terms of interface design for the virtual components ?

f.morreale
2020-07-24 09:58
Very nice work, Giovanni. I can see a lot of potential in his work but I?d like to hear from him what are the next steps. Further developments? Or is it ?ready? to be used in his own practice maybe and develop musicianship with?

a.mcpherson
2020-07-24 09:59
Nice work! I like how you arrange the virtual interfaces in close proximity to the keyboard to make it natural to switch back and forth. Given the latency of VR tracking and the limitations of collision detection you mention, what is your experience as a player in trying to play rhythmically using both the keyboard and the VR interface at the same time?

charles.martin
2020-07-24 09:59
it was in our mind, but we didn't have a firm plan.

vincze
2020-07-24 10:00
Hi great work!! Bravo - seems really complex - Q: how is the perception of depth, having the googles and all, and also how intuitive it is with the precision of the activation of the interface.

yichen.wang
2020-07-24 10:01
Definitely agree with Giovanni, collider detection is still a big issue in AR ...

noris
2020-07-24 10:03
@giovanni love it! i'd like to know the feedback from the musicians, did they find it easy and can they seamlessly switch from the keyboard to VR interface? did anyone reported any dizziness?

charles.martin
2020-07-24 10:03
our colleagues at CSIRO (https://research.csiro.au/ielab/) have been working with XR for lots of problems, and I've been trying to push some of them into an artistic direction with sound as well -- this was the first step on a longer agenda I guess :slightly_smiling_face:

marije
2020-07-24 10:05
fourth presentation running!

charles.martin
2020-07-24 10:06
ah Teleoperators and Virtual Environments -- our uni actually *doesn't* have a subscription! It keeps coming up because one of our co-authors (Henry Gardner) had a paper in it some years ago that I'm aways trying to download lol.

benedict.gaster
2020-07-24 10:06
@tim.shaw love this

michael.lyons
2020-07-24 10:06
@tim.shaw @john.m.bowers The soundtrack here seems edited, or you were walking in a very rich soundscape! Great sounds, btw!

charles.martin
2020-07-24 10:07
@tim.shaw @john.m.bowers -- striking and great way to present -- really enjoying this paper!

raul.masu
2020-07-24 10:12
lovely presentation

robert.blazey1
2020-07-24 10:13
@john.m.bowers @tim.shaw I'm interested in the stylistic choices you make when processing sounds - do you aim mainly try to emphasise and uncover what is already around you, or do you allow yourself freedom to creatively engage with the sound processing?

michael.lyons
2020-07-24 10:14
Yes reminded me of a horspiel!

florent.berthaut
2020-07-24 10:14
Journals and subscriptions ... :wink:

weixler
2020-07-24 10:14
@john.m.bowers how is the relation to Christinas Kubisch electrical walks ? http://www.christinakubisch.de/de/arbeiten/electrical_walks

alarcon.xime
2020-07-24 10:16
@tim.shaw @john.m.bowers thank you! I enjoyed your presentation and great to know more of your work in walking.

weixler
2020-07-24 10:16
@john.m.bowers thanks , there is comercial product https://www.thomann.de/at/soma_ether.htm

noris
2020-07-24 10:16
@tim.shaw @john.m.bowers wow.. brilliant. i could listen to this all day long. Would it be possible to extend this to include to enable the deaf or hard of hearing to enjoy this experience? the data are very rich, incredible.

enrique.tomas
2020-07-24 10:17
Hi!!

tim.shaw
2020-07-24 10:18
thanks @benedict.gaster glad you enjoyed

sallyjane.norman
2020-07-24 10:18
@tim.shaw @john.m.bowers @noris - great question - also probably therapeutic relevance for people with mobility issues - commissioned walks!?

tim.shaw
2020-07-24 10:19
yes, its edited. but only for this presentation, in the actual walk the editing happens in the moment 'as it were'

tim.shaw
2020-07-24 10:19
thanks Charles, I enjoyed your presentation to, looking forward to checking out the paper

tim.shaw
2020-07-24 10:20
thanks Raul, enjoyed yours as well

marije
2020-07-24 10:21
last presentation is ongoing!

tim.shaw
2020-07-24 10:21
as @sallyjane.norman said, check the paper and let me know if you have any other questions.

tim.shaw
2020-07-24 10:23
great to see you here @alarcon.xime! thanks...

john.m.bowers
2020-07-24 10:23
@noris @sallyjane.norman @tim.shaw Agreed. At the end of the paper we make some remarks about 'aesthetic interfacing' and how the experience of Ambulation emerges in juxtaposing many things (site, technologies, the walking route and what is encountered, the different layered and mixed sounds, etc). I think that might make an interesting conceptual starting point for working with deaf and hard of hearing individuals or those with visual or mobility impairments. For example, rather than compensating for impairments, create a rich enough multi-sensory, multi-element environment to support many different juxtapositions,

tim.shaw
2020-07-24 10:23
yes! I have one, and I have also made some universal de-modulators which do a similar thing

tim.shaw
2020-07-24 10:25
Thanks very much. Its not something I have explored but it would be interesting for sure. Let me know if you have any possible ideas.

dianneverdonk
2020-07-24 10:25
@enrique.tomas: thanks for the great talk! I love your approach, also by making/using an app to work from, to then being able to go working with tangible objects. Question 1: How did you create room for the playfulness within your classes? Would like to hear more about your recipe for playfulness, think that is really important. Second question: did you investigate more apps for working with similar to MobMuPlat app? I'm very interested in those kind of apps that read your mobile phone sensor data and be able to control sound with those easily. Thanks you so much!

john.m.bowers
2020-07-24 10:26
@weixler Coincidentally (or not!), we know SOMA well. Indeed, one of us is doing some work with them. We have worked with Ether and also with our own DIY all-band receivers as well as plain inductive coils. There is also Martin Howse's 'detektor'.

a.r.jensenius
2020-07-24 10:26
@enrique.tomas Love the kettles with phones!

sallyjane.norman
2020-07-24 10:27
@enrique.tomas and the mouse orchestra!

charles.martin
2020-07-24 10:27
saucepan phone is one of those "why didn't I think of that??" moments!

enrique.tomas
2020-07-24 10:27
thanks haha!

raul.masu
2020-07-24 10:28
@enrique.tomas Thanks for the presentation, very interesting methods. I wondered how much in-depth can you go on the music itself. What are the musical topics that emerge in your course? I'm asking this as you mention that many (not remember how many) of your students do not have a musical background.

tragtenberg
2020-07-24 10:29
Cool, is there a DIY tutorial for such a demodulator?

michael.lyons
2020-07-24 10:29
@enrique.tomas This reminds me of the pedagogical studies by Gideon D'arcangelon (later with Jamie Allen) at NYU on the ITP NIME course. Yet you have not cited their articles in your paper as far as I could see. Are you aware of their work?

marije
2020-07-24 10:30
@enrique.tomas great work!

a.mcpherson
2020-07-24 10:30
@enrique.tomas fantastic! I particularly like the unplugged interface activity. The variety of the instruments is really striking. Is there any more online documentation about the individual projects?

sallyjane.norman
2020-07-24 10:30
@enrique.tomas all credit to your commitment over time, and to your generosity in sharing these insights and practices!

alarcon.xime
2020-07-24 10:30
@enrique.tomas very inspiring approach to learning and teaching NIME, thank you!

charles.martin
2020-07-24 10:30
@enrique.tomas -- thanks for pointing out the time it took to tune this ("3 years"), easy for some of us (i.e., me I guess) just starting up NIME courses to feel discouraged when things don't work right away.

raul.masu
2020-07-24 10:30
ok you just partially replied to me, but if you can expand a bit I'd love it :smiley: what is organizing sound, and why they do not compose?

f.morreale
2020-07-24 10:31
Thanks Enrique, very useful and inspirational. This is another sort of work that I?d like to see more of at NIME! I enjoyed the ?playfulness? and the ?unplugged? aspects that are somehow related to @leprotto.giacomo make-believe design method.

abi
2020-07-24 10:31
@enrique.tomas I really like your separation of "composing" and "organising sound", that's useful.

a.r.jensenius
2020-07-24 10:31
@enrique.tomas Fantastic project, thanks! I just have to ask a "gesture"-question. :grinning: What do you really mean by "gesture"? Are you really focusing on the meaning-bearing components of the (inter)action, or are you more thinking about the fact that they move with the devices?

manolimoriaty
2020-07-24 10:31
@enrique.tomas your teaching looks so engaging and fun for students! My question is about contextualising the students' work with the wider field - the works they produced seem quite "out-there" (which is a good thing!) in comparison to ones presented in NIME and similar communities. Do your motivate your students to avoid the "typical" look of DMIs, or did that emerge naturally?

a.macdonald
2020-07-24 10:31
Great presentation - thanks!

marije
2020-07-24 10:31
@enrique.tomas reminds me of Kristina Andersen's approach, that she outlines in her PhD thesis Making Maginc Machines

info041
2020-07-24 10:33
@enrique.tomas well I find organising sound and composing are the same :stuck_out_tongue: isn't that what John Cage said?

sallyjane.norman
2020-07-24 10:33
@enrique.tomas playfulness in teaching: create a safe environment, and showing how communicative this can be

tim.shaw
2020-07-24 10:33

info041
2020-07-24 10:35
great paper, will be checking it out :)

tragtenberg
2020-07-24 10:35
cool! Thanks!

a.mcpherson
2020-07-24 10:36
A nice recent paper on Kristina's work is from CHI 2019: "The magic machine workshops: making personal design knowledge" https://dl.acm.org/doi/pdf/10.1145/3290605.3300342?casa_token=4L1M5b0DL2sAAAAA:HrtfQuapPb3v6YhO_Naopayl2cvJL3KkaOgoi8DmRjaytK7gh7-al-t-DdyRFOyoUNZbRxmMU5w


enrique.tomas
2020-07-24 10:36
absolutely, I am also inspired by Kristina´s work

charles.martin
2020-07-24 10:37
:coffee:

o.green
2020-07-24 10:37
@john.m.bowers @tim.shaw Great stuff (apologies for the pause, but I wanted to look at the paper too). Presumably, if one were in the mood, an interesting situationist framing of this approach could be made?

a.mcpherson
2020-07-24 10:37
@leprotto.giacomo has also used Kristina's methods for making fictional NIMEs. From DIS 2019: "Making up instruments: design fiction for value discovery in communities of musical practice" https://qmro.qmul.ac.uk/xmlui/bitstream/handle/123456789/64885/Lepri%20Making%20Up%20Instruments%202019%20Accepted.pdf?sequence=2

enrique.tomas
2020-07-24 10:38
@manolimoriaty My students come from a artistic background, so I think for them making making non-typical interfaces is normal....

enrique.tomas
2020-07-24 10:38
My students come from a artistic background, so I think for them making making non-typical interfaces is normal....

john.m.bowers
2020-07-24 10:38
@enrique.tomas Many folks in HCI and design have talked about the value of playfulness. Bill Gaver's work on ludic design is an example. Do you feel that exploring playfulness in the specific context of NIME pedagogy gives you novel perspectives on play? Or design? Or pedagogy? You could definitely push the methodological-conceptual implications of your work into those related fields if you wanted to. Good stuff!

enrique.tomas
2020-07-24 10:40
hi! you mean at the re-thinking embodiment exercise?

cagri.erdem
2020-07-24 10:40
Great work @enrique.tomas. I was wondering if you provide any instruction/constraints to students in terms of the musical/sonic style/output, or, is it entirely open and exploratory?

enrique.tomas
2020-07-24 10:40
I think it just helps a lot art students.

enrique.tomas
2020-07-24 10:41
thanks! I think we can also learn a lot during teaching. At the end, I could observe 95 design processes. That´s a lot!

enrique.tomas
2020-07-24 10:42
It is Cage´s definition of organising sound more than composing music. It is the same, but the access to the material is quite different and it helps art students a lot

enrique.tomas
2020-07-24 10:42
yeah, especially because nobody is sharing their teaching methods

enrique.tomas
2020-07-24 10:43
I would love to hear more about yours!

enrique.tomas
2020-07-24 10:43
thanks Ximea!

enrique.tomas
2020-07-24 10:43
sorry Ximena :slightly_smiling_face:

enrique.tomas
2020-07-24 10:43
thanks!

enrique.tomas
2020-07-24 10:44
thanks! hope they are useful for the community!

john.m.bowers
2020-07-24 10:44
@o.green @tim.shaw Of course! Done it! Tim and I have a chapter coming out in an edited collection arising from one of the Walking's New Movements conferences in the UK where we talk about our collaborations under the banner of 'mythogeosonics' - which is our bend on psychogeography, mythogeography, psychogeophysics and all those other situationist and post-situationist doings.

tim.shaw
2020-07-24 10:44
Yes @o.green I haven't made this framing formally but of course it could be done. The Dérive and Debord dont get a mention here but they will one day!

enrique.tomas
2020-07-24 10:44
haha me too, just couldnt believe it in the class. Six students played a 5 minutes piece!

enrique.tomas
2020-07-24 10:46
Hi Michael! Unofrtunately I am not aware of a paper explaining their methods. Could you please give me some link or paper title?

enrique.tomas
2020-07-24 10:47
hi! well I have all the concerts recorded. Would you like to get some material?

o.green
2020-07-24 10:47
Ah, of course you have :smile: I look forward to reading such a thing.

a.r.jensenius
2020-07-24 10:48
Yes

enrique.tomas
2020-07-24 10:48
thanks Alistair!

enrique.tomas
2020-07-24 10:50
I think it is radically different to talk about ludic methods or playful methods, at least from Maria Lugones´ definition: _"an openness to being a fool, which is a combination of not worrying about competence, not being self-important, not taking norms as sacred and finding ambiguity and double edges a source of wisdom and delight"._

enrique.tomas
2020-07-24 10:52
In my course, playfulness disolve many of the students´ issues with NIME: playing in front of others, respect to technological limitations, on-stage communication, etc.

enrique.tomas
2020-07-24 10:56
hi Cagi. Not really, they are free to use any aesthetical approach. The exercises are co-created so the students decide in groups how to approach every exercise.

enrique.tomas
2020-07-24 11:00
And sorry that I typed wrong your name Cagri

enrique.tomas
2020-07-24 11:01
Yeah, you know I am also following Giacomo´s work.

marije
2020-07-24 11:05
it's great to see how his work is developing, since I first met him in Genua :slightly_smiling_face:

alarcon.xime
2020-07-24 11:05
:slightly_smiling_face:

alarcon.xime
2020-07-24 11:09
Con gusto! Mil gracias! Hace muchos años (1999) enseñaba multimedia en Colombia, en la época de los CD-Rom, y tenía un acercamiento similar al tuyo, donde los estudiantes diseñaban sin computador, eran instalaciones de todo tipo, y pensaban la interfaz y los procesos interactivos. Después traducían esto a la interfaz de pantalla multimedia, que era lo que teníamos. Eran estudiantes de pregrado de Comunicación Social :slightly_smiling_face:

enrique.tomas
2020-07-24 11:11
During this exercise I do not talk much about "gesture". My intention with this exercise is that students understand the different modalities of embodiment that we can establish with an object without having to explain the theory behind it (that would be non-practise based and it would bias the exercise). Students naturally find diverse modalities from designing relationships with the objects (a smartphone running MuPlat in this case). So I guess the answer is yes, I focus on the meaning-bearing components of the (inter)action. But not from the perspective of gesture.

a.r.jensenius
2020-07-24 11:13
Aha, I see, thatnks!

enrique.tomas
2020-07-24 11:13
claro, ahora es lo contrario, podemos prototipar tan facil que los alumnos van rapido a pensar en sensores y poco en lo que realmente quieren hacer. Ahi tenemos que introducir nuestros metodos....

a.mcpherson
2020-07-24 11:33
Yeah, you know all that already. :slightly_smiling_face: Looking forward to reading your paper, it was very inspiring work. Really a good example of using technology but putting artistic thinking at the forefront.

raul.masu
2020-07-24 11:36
thank you very much Enrique

p.stapleton
2020-07-24 11:37
@john.m.bowers @tim.shaw Great work! Your concept of "aesthetic interfacing" strikes me as being particularly relevant to NIME. Care to elaborate on this concept further here?

michael.lyons
2020-07-24 11:40
@enrique.tomas There should be a couple of papers by Gideon D'Arcangelo (and later Jamie Allen) in the NIME proceedings, easily searchable. Gideon started teaching a course at NYU ITP from 2002 and kept it running for most of a decade, later in collab. with Jamie Allen, who took it over for a couple of years I think. I'm not sure what happened to the course after that.

john.m.bowers
2020-07-24 11:53
Personally, I have had a long term trouble with the concept of 'interface' especially when people try to locate a thing between two other things (e.g. user and system). I like to shift from interface to interfacing which brings into focus how people often bring things together, juxtapose things, and do practical work playing one thing off against another. This, for me, goes hand in hand with an ecological approach to action. You look at the ecologies that things are embedded in. The phrase we essayed in the paper 'aesthetic interfacing' points in the same direction. The aesthetic character of Ambulation emerges out of lots of things rubbing up against each other: "the site, its sounds, how the performer records them, the juxtapositions he performs, how the audience?s attention has been shaped, and so forth" - rather than there being a single spot where you look for the interface and its aesthetics. Is that helpful?

berntisak
2020-07-24 11:54
Maybe an idea for a workshop on sharing teaching methods at next years NIME?

p.stapleton
2020-07-24 12:16
Yes, thanks. I really like the move from the object 'interface' to the action 'interfacing', along the lines of musicking (Small), humaning (Ingold), etc. As you know, I'm also partial to the explanatory power of the ecological approach to action in this context. We develop a similar line of thinking in our presentation as part of Paper Session 12 this afternoon.

john.m.bowers
2020-07-24 12:35
Plug duly noted! Indeed, Small and Ingold are fellow travellers here. It's a move that's common in quite a bit of thinking that I like. From representation to representing (take that cognitivists!). We do have to worry about the Object Oriented Ontologists though.....

lauren.s.hayes
2020-07-24 13:19
@enrique.tomas there are many existing pedagogical papers out there. the problem is what is a 'NIME course'? e.g. see my CMJ paper from 2017 on pedagogy with young children and CMR in 2019 related to teaching improvisation with 'NIMEs'. neither explicitly frame it in NIME language but both are highly descriptive of pedagogy using 'NIMEs': https://www.pariesa.com/publications this might be a factor of why you are not finding the literature.

lauren.s.hayes
2020-07-24 13:24

tim.shaw
2020-07-24 14:29
thanks for the question @p.stapleton - I am also cautious of the term 'interface' but have thought a lot about the idea of a microphone (and related listening technology) as a kind of interface between the world and the listener. I guess that is one thing this piece tries to explore.

t.magnusson
2020-07-24 14:35
Just watching Enrique's video now. Nice. I was just wondering if it would make sense if the slide on minute 3.30 would make a distinction between "practice-based methods" and "practise-based methods".

sallyjane.norman
2020-07-24 16:14
@p.stapleton instrument as constellation of affordances. Thanks Paul, that's worth getting up at 4am for...

g.moro
2020-07-24 16:15
..

sallyjane.norman
2020-07-24 16:17
whoops, thanks Giulio - will now switch!

p.stapleton
2020-07-24 16:51
Thanks SJ, and sorry to hit you with my multiplicity of the self metaphor at 4am!

lja
2020-07-24 19:51
@charles.martin what would you say is the ?central philosophy? / higher level featureset approach of Disunity? e.g. Chunity focuses on being able to publish standalone and tightly integrated applications, e.g. URack is focused on a ?central performer broadcasting over the local network to many viewfinders? model. What gap does Disunity try to address?

lja
2020-07-24 19:57
I think in these situations it?s better to use the academic writing to ?tease out? some knowledge from the artistic practice that can be used to make the work extensible, so that others can build upon what you learned by doing the work, rather than trying to claim you were the first to do something. After all, even if you?re not the first to try something, you?re always the first to see something with your own hyper-local perspective (so that?s new), and you can always try to abstract it and situate it to a broader viewpoint (so that the writing-of-and-outside-the-work is useful to others)! Better to focus on ?how did you do it in _your own_ way?, maybe?

lja
2020-07-24 20:40
Good lord, today I learned that in the UK, ?practice? and ?practise? can mean different things. I thought practice was just the US spelling of practise! :upside_down_face: (https://www.grammarly.com/blog/practice-practise/) What is the distinction between practice-based and practise-based methods?

matthew.mosher
2020-07-24 22:24
@charles.martin I love how the locative mapping also compels people to view the sculpture from multiple angles. I'd be excited to see a sculpture that was designed alongside the audio elements. How do envision the hololens management outside the lab setting?

matthew.mosher
2020-07-24 22:55
Designing the sculpture and audio in tandem might allows present solutions for your tangible interface avenue.

charles.martin
2020-07-25 04:07
Hi @lja as I said above it's early stage work (11 commits) and I think it's not quite fair to compare it to those other options right now. The central philosophy today is "explore building a synth toolkit for rapid prototyping of XR applications within our research group".

charles.martin
2020-07-25 04:11
That said, if it gets to the stage of having a system worthy of publication, you can expect a cite on the chunity paper :slightly_smiling_face:

vincze
2020-07-25 10:22
Great, writing the email soon :slightly_smiling_face:

lja
2020-07-25 15:07
Haha fair enough! I?m just curious what you hope to do with it is all! :slightly_smiling_face:

yichen.wang
2020-07-26 01:27
@matthew.mosher Thanks for your kind words:) My current research project with Charles is extending this locative audio augmentation to tactile sonic experience on sculpture. I?m really excited to see how this goes!

matthew.mosher
2020-07-27 21:33
@yichen.wang Oh cool, that's good to hear. Let me know if you're ever looking for collaborators!